Attribute Name |
Description |
Supports |
container |
Returns the full name of the container object (such as the Material or MDTerminalNode) currently displayed in the Render Tree view or ICE Tree. If the Render Tree or ICE Tree is empty it returns an empty string.
Possible Values:
| Description:
|
<name of a scene item> |
The SIObject.FullName of the object contained in the Render Tree or ICE Tree. |
|
View.GetAttributeValue only. |
refresh |
Forces the Render Tree to refresh.
Possible Values:
| Description:
|
<any value> |
The value is ignored |
|
View.SetAttributeValue only. |
selection |
Returns a comma-delimited string containing the full name(s) of the selected nodes currently displayed in the Render Tree or ICE Tree. If nothing is selected it returns an empty string.
Possible Values:
| Description:
|
<node name> |
The SIObject.FullName of the selected node(s). |
|
View.GetAttributeValue only. |
lock |
Controls the lock selection state button in the toolbar.
Possible Values:
| Description:
|
'true' |
Locks the selection in the Render Tree or ICE Tree. Note: Use the string "true", not the boolean true. |
'false' |
Unlocks the selection in the Render Tree or ICE Tree. This means that the Render Tree or ICE Tree display will change when the selection changes. Note: Use the string "false", not the boolean false. |
|
View.GetAttributeValue and View.SetAttributeValue. |