Reloads an add-on library previously unloaded with UnloadAddonLib or from the
Libraries dialog. The following add-on library types can be reloaded: compiled operators, compiled
custom commands, run-time shaders and events.
Tip: You don't really need to reload an add-on explicitly since Softimage automatically reloads it when required. For
instance, a compiled operator library is reloaded when an evaluation is required.
ReloadAddonLib( FileName ); |
Parameter | Type | Description |
---|---|---|
FileName | String |
The full path of the library to reload. Default Value: A file browser prompts the user for a file if the argument is not provided. |
' ' This example demonstrates reloading library files ' ' Reload an add-on library file located in the factory path myAddonLib = Application.InstallationPath( siFactoryPath ) & "\Addons\Application\bin\nt-x86-32\cpp_splatter.dll" Application.LogMessage "Reloading: " & myAddonLib ReloadAddonLib myAddonLib '--------------------------------------------------------- ' Output from this script: 'INFO : "Reloading: <FactoryPath>\Addons\Application\bin\nt-x86-32\cpp_splatter.dll" ' |