DXImport

Introduced

v6.0

Description

Imports a DirectX .x file into Softimage.

Scripting Syntax

oCStatus::OK = DXImport( DX_Filename, [DX_AnimationImport], [DX_TexturesImport], [DX_OptionsInvertUVs], [DX_OptionsReorientScene], [DX_AnimationFrameOffset] );

Return Value

CStatus::OK if successful, and an error code otherwise.

Parameters

Parameter Type Description
DX_Filename String The file to import.
DX_AnimationImport Boolean True to import animation.
DX_TexturesImport Boolean True to import textures.
DX_OptionsInvertUVs Boolean True to invert UVs.
DX_OptionsReorientScene Boolean True to reorient scene.
DX_AnimationFrameOffset Integer Number of frames to offset animation.

Examples

1. JScript Example

// First export to a file so we have something to import

var exportto = XSIUtils.BuildPath( Application.InstallationPath(siUserPath),

	"Data", "XSI_SAMPLES", "Scenes", "myscene.x" );

DXExport( exportto );

// Import only animation, textures, UVs, etc.

DXImport( exportto );

2. JScript Example

// First export to a file so we have something to import

var exportto = XSIUtils.BuildPath( Application.InstallationPath(siUserPath),

	"Data", "XSI_SAMPLES", "Scenes", "myscene.x" );

DXExport( exportto );

// Import everything

DXImport( exportto );

See Also

DXExport