v 5.1
この変換の移動SIVector3を設定したり、戻したりします(ベクトルは自動的に作成されます)。
/* This example demonstrates how to use the Translation property to return the translation portion of the transformation as an SIVector3 (without having to explicitly create it first) as well as how to set a new value for the translation. */ var t1 = XSIMath.CreateTransform(); // The Translation property takes care of creating oVec as an SIVector3 var oVec = t1.Translation; var l_dx = 0; var l_dy = 1; var l_dz = 2; oVec.Set(l_dx, l_dy, l_dz); t1.Translation = oVec; Application.LogMessage(" The x,y,z position of the transformation are: " + t1.PosX + " " + t1.PosY + " " + t1.PosZ ); // Expected results: //INFO : The x,y,z position of the transformation are: 0 1 2 |