RTSHADER_API bool (*RTS_Shader3_GetRequirements)
{
IRTSExecutionState *in_pExecState,
void *in_pParams,
XSI_RTS_Primitive *in_pGeom,
void **io_pShaderInstanceData,
ULONG in_lRequirement,
ULONG *out_pRequirementValue
}
Use this callback to set whether any of the requirements listed
in the eXSI_RTS_RequirementType
enum are required or not by returning true or false in the
out_pRequirementValue
parameter.
- Parameters:
-
in_pExecState |
The execution state interface |
in_pParams |
The shader property page parameters |
in_pGeom |
The geometry information |
- Return values:
-
io_pShaderInstanceData |
Pointer to the shader's instance user data |
- Parameters:
-
in_lRequirement |
The requirement identifier |
- Return values:
-
out_pRequirementValue |
The returned requirement value |
- Returns:
- Success/failure
- See also:
-
IRTSExecutionState, Realtime Shader Callbacks,
cus_rtshad_ExecutionFlow Execution Flow