Constant |
Value |
Description |
siRenderDefault |
0x00000002 |
Render normally. |
siRenderUnsorted |
0x00000004 |
Render unsorted objects. |
siRenderSorted |
0x00000008 |
Render sorted objects (back to front). |
siRenderSortedNear |
0x00000010 |
Render objects sorted by nearest point in bounding box. |
siRenderSortedCenter |
0x00000020 |
Render objects sorted by center of bounding box. |
siRenderSortedFar |
0x00000040 |
Render objects sorted by farthest point of bounding box. |
siRenderSortFront |
0x00000080 |
Sorted objects are rendered from front to back (instead of the
default back to front). |
siRenderSelected |
0x00000100 |
Render selected objects. |
siTexEnvReplace |
0x00000200 |
Replace texture. |
siRenderNoRTSOverride |
0x00000400 |
Ignore realtime shader overrides when rendering. |