v9.0 (2011)
Sets an attribute on the shader parameter definition. For example, to set a filter on a shader parameter definition of type reference, use siReferenceFilterAttribute as the attribute name and one of the siShaderReferenceFilterType values when calling the SetAttribute method. The filter restricts which items the user can select with the widget.
Constant | Value | Description |
---|---|---|
siReferenceFilterAttribute | ReferenceFilter | Type of filter for a shader's reference parameter type. Set one of the siShaderReferenceFilterType enum values. |
siPropertyFilterAttribute | PropertyFilter | Type of filter for a shader's property parameter type. Set one of the siShaderPropertyFilterType enum values. |
siCustomTypeNameAttribute | CustomTypeName | Type of filter for a shader's custom type. Set one of the siShaderCustomDataType enum values. |
siShaderFamilyAttribute | ShaderFamily | Type of filter for a shader's family. |
siDefaultConnectionAttribute | DefaultConnection | Default connection to make when a shader is dropped on a port or an existing connection. Valid for input and outputs. |
siWritableImageAttribute | WritebleImage | Type of filter for a writable image. |
siWritableImageTypeAttribute | WritableImageType | Type of filter for a writable image type. |
siRenderTreeNodeColorRAttribute | RenderTreeNodeColorR | Type of filter to match the Red color for a RenderTree node. |
siRenderTreeNodeColorGAttribute | RenderTreeNodeColorG | Type of filter to match the Green color for a RenderTree node. |
siRenderTreeNodeColorBAttribute | RenderTreeNodeColorB | Type of filter to match the Blue color for a RenderTree node. |
ShaderParamDefOptions.SetAttribute MetaShaderRendererDef.RendererOptions ShaderParamDefOptions::SetAttribute Refining UI Controls for Parameter Definitions