Object Hierarchy | Related C++ Class: ShaderballOptions
ShaderballOptions
v9.0 (2011)
ICE Shaders
This object represents the options available to tweak the initial appearance of the shaderball node/window in the RenderTree. You can access this object via the ShaderDef.ShaderballOpts property.
Application | Categories | DefaultBackground | DefaultModel |
Dimension | FullName | Help | Init |
Name | NestedObjects | Origin | OriginPath |
Parent | ShowByDefault | Type | |