ShaderballOptions

Object Hierarchy | Related C++ Class: ShaderballOptions

Inheritance

SIObject

ShaderballOptions

Introduced

v9.0 (2011)

Categories

ICE Shaders

Description

This object represents the options available to tweak the initial appearance of the shaderball node/window in the RenderTree. You can access this object via the ShaderDef.ShaderballOpts property.

Methods

IsClassOf operator IsEqualTo operator Reset operator  
       

Properties

Application Categories DefaultBackground operator DefaultModel operator
Dimension operator FullName operator Help Init operator
Name operator NestedObjects Origin OriginPath
Parent ShowByDefault operator Type operator  
       

See Also

ShaderDef.ShaderballOpts