Object Hierarchy | Related C++ Class: Segment
Segment
A Segment is a generic concept used to describe a PolygonMesh object's Edge. Having a generic term for this concept allows
the user to write code to traverse an objects geometry in a generic
fashion without resorting to special case handling based on a
specific geometry type.
Tip: To work with the Edge, you can use the
Segment.SubComponent
property which returns a SubComponent object. The SubComponent
allows you to access the EdgeCollection via the SubComponent.ComponentCollection
property.
Application | Categories | FullName | Help |
Index | Name | NestedObjects | Origin |
OriginPath | Parent | Points | Samples |
SubComponent | Type | ||
set oRoot = Application.ActiveProject.ActiveScene.Root set oObj = oRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oObj.ActivePrimitive.Geometry set oSegment = oGeometry.Segments(0) |