Resets the quaternion back to the identity quaternion.
SIQuaternion.SetIdentity(); |
var oQuaternion = XSIMath.CreateQuaternion() ;
Application.LogMessage( "Uninitialized Quaternion "
+ oQuaternion.W + ","
+ oQuaternion.X + ","
+ oQuaternion.Y + ","
+ oQuaternion.Z ) ;
oQuaternion.SetIdentity() ;
Application.LogMessage( "Identity Quaternion "
+ oQuaternion.W + ","
+ oQuaternion.X + ","
+ oQuaternion.Y + ","
+ oQuaternion.Z ) ;
//INFO : Uninitialized Quaternion 1,0,0,0
//INFO : Identity Quaternion 1,0,0,0
|
dim q1 ' Create Quaternion. set q1 = XSIMath.CreateQuaternion q1.SetIdentity |