Transposes this matrix in place: this = Transpose(this)
SIMatrix4.TransposeInPlace(); |
#
# This example demonstrates how to transpose a
# 4x4 matrix and save it in the first matrix.
#
m1 = XSIMath.CreateMatrix4(
1.0, 2.0, 3.0, 4.0,
5.0, 6.0, 7.0, 8.0,
9.0, 10.0, 11.0, 12.0,
13.0, 14.0, 15.0, 16.0
)
m1.TransposeInPlace()
|