v4.0
Creates a copy of the operator. Only the operator's parameter values are copied. If any of its parameters are driven by other sources (for example an FCurve) these are not copied.
oReturn = Operator.Copy(); |
/* This example demonstrates how to copy an operator and connect it to another object. */ NewScene( null, false ); var sphere = CreatePrim( "Sphere", "MeshSurface" ); var cube = CreatePrim( "Cube", "MeshSurface" ); Translate( "Cube", 10, 0, 0, siRelative, siView, siObj, siXYZ ); // Apply the Bend operator to the sphere and change the angle var bendop = ApplyOp( "Bend", sphere )(0); bendop.angle.Value = 45; // Copy the existing Bend operator (with the angle modification) and apply it to the cube var bendop2 = bendop.Copy(); bendop2.Connect( "Cube" ); Application.LogMessage( bendop2.angle.FullName + "=" + bendop2.angle.Value ); // Expected result: //INFO : cube.polymsh.bendop.angle=45 |