v5.0
Returns the normalized UV surface parameters defining point
locators.
Notice that this information is part of the NurbsSurfaceMesh point
locator's definition, and depends on the topology only (won't
change if the geometry is deformed).
The subsurface index on which the normalized UVs apply can be
queried with NurbsSurfaceMesh.GetSubSurfaceIndexArray.
An example using this method can be found on the page for the
NurbsSurfaceMesh.GetSubSurfaceIndexArray
method.
oArray = NurbsSurfaceMesh.GetNormalizedUVArray( PtLocators, [PointLocatorsIndices] ); |
2-dimensional Array of UV pairs
Parameter | Type | Description |
---|---|---|
PtLocators | PointLocatorData | Point locators to be described. |
PointLocatorsIndices | 1-dimensional Array | Indices of the point locators to be described (all if not specified). |
PointLocatorData Geometry Geometry.GetClosestLocations Geometry.GetClosestLocationsWithinRadius Geometry.GetRaycastIntersections Geometry.SetupPointLocatorQueries Geometry.GetSurfacePointLocatorsFromPoints Geometry.EvaluatePositions Geometry.EvaluateNormals Geometry.EvaluateClusterProperty PolygonMesh.GetPolygonIndexArray PolygonMesh.GetTriangleVertexIndexArray PolygonMesh.GetTriangleNodeIndexArray PolygonMesh.GetTriangleWeightArray PolygonMesh.ConstructPointLocators NurbsSurfaceMesh.GetSubSurfaceIndexArray NurbsSurfaceMesh.ConstructPointLocators