v3.0
Return a collection of PolygonFace objects for all neighbors within a given distance.
oReturn = EdgeCollection.NeighborPolygons( [Distance] ); |
Parameter | Type | Description |
---|---|---|
Distance | Integer | Distance is an integer value representing the degree of
neighborhood (eg: degree=2 for a polygon means its adjacent
polygons plus the adjacent polygons of the adjacent polygons).
Default Value: 1 |
set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oCube.ActivePrimitive.Geometry set oPolygons = oGeometry.Polygons set oNeighborEdges = oPolygons(0).NeighborEdges(1) set oNeighborPolygons = oNeighborEdges.NeighborPolygons( 1 ) str = "Polygons neighbors of this EdgeCollection are :" for each n in oNeighborPolygons str = str & " " & n.index next logmessage str |