v5.0
Returns true if the cluster is maintained as always complete. An
always-complete cluster always covers all the components of the
Geometry, even when new components are
added by a modeling operation; however, notice that a cluster which
covers all components of a geometry is not necessarily
always-complete. See Geometry.AddCluster in for details
on how to create a cluster that is always-complete.
Notice that some ClusterProperty
types can only be added to clusters that are always complete. These
types are vertex color, uv and symmetry map properties.
Note: It is not possible to remove elements from an always-complete
cluster.
oBoolean = Cluster.IsAlwaysComplete(); |
NewScene(null); // Create a 1X1 grid. Such geometry only have 4 sampled points: 0,1,2,3. oGrid = CreatePrim("Grid", "MeshSurface", null, null); SetValue("grid.polymsh.geom.subdivu", 1, null); SetValue("grid.polymsh.geom.subdivv", 1, null); // Add a sampled point cluster covering all sampled points. By passing an // explicit array, it will create a cluster which is not always complete. oCluster = oGrid.ActivePrimitive.Geometry.AddCluster( siSampledPointCluster,"NonCompleteCluster",Array(0,1,2,3)); logmessage("Is cluster " + oCluster + " complete? " + (oCluster.IsAlwaysComplete() ? "yes" : "no")); // Add a sampled point cluster covering all sampled points. By passing no // explicit array, it will create a cluster which is always complete. oCompleteCluster = oGrid.ActivePrimitive.Geometry.AddCluster( siSampledPointCluster,"CompleteCluster" ); logmessage("Is cluster " + oCompleteCluster + " complete? " + (oCompleteCluster.IsAlwaysComplete() ? "yes" : "no")); try { oProperty = oCluster.AddProperty("Texture Projection", false, "UV Property"); } catch( e ) { logmessage("Error; can't add a UV cluster property on cluster" + oCluster); } oProperty = oCompleteCluster.AddProperty("Texture Projection", false, "UV Property"); logmessage("UV cluster property " + oProperty + " was added to complete cluster " + oCompleteCluster); // The output of this script is: // //INFO : Is cluster grid.polymsh.cls.NonCompleteCluster complete? no //INFO : Is cluster grid.polymsh.cls.CompleteCluster complete? yes //ERROR : 2000 - The cluster property could not cannot be added. This type of cluster property requires the parent cluster to be always complete. See "AddProperty" method reference for more information about this. //INFO : Error; can't add a UV cluster property on clustergrid.polymsh.cls.NonCompleteCluster //INFO : UV cluster property grid.polymsh.cls.CompleteCluster.UV_Property was added to complete cluster grid.polymsh.cls.CompleteCluster |