Texture Editor Attributes

Introduced

v6.0

View attributes for the Texture Editor. These attributes are only available for the View.GetAttributeValue method (View.SetAttributeValue is not supported).

Note See ViewAttributes for a complete list of types of attributes that you can use when customizing your Relational Views.
Attribute Name Description Supports
selectedsamples Returns a string representation of the currently selected sampled points of the first projection in the Texture Editor.

Warning: Since the multi-UV projections, this attribute is now obsolete.

Possible Values:

Description:

<string> List of currently selected sampled points of the first projection.
View.GetAttributeValue only.
currentprojectionname Returns the name of the first projection in the Texture Editor.

Warning: Since the multi-UV projections, this attribute is now obsolete.

Possible Values:

Description:

<string> The first projection name.
View.GetAttributeValue only.
allprojectionnames Returns all active projection names.

Possible Values:

Description:

<list of elements> A comma-delimited list of active projection names.
View.GetAttributeValue only.
all3dobjectnames Returns all matching 3D object names (see allprojectionnames).

Possible Values:

Description:

<list of elements> A comma-delimited list of matching 3D object names.
View.GetAttributeValue only.
pivotu Returns the u component of the current pivot if set. If not set, returns the u component of the center of selection.

Possible Values:

Description:

<float> The string representation of the u component.
View.GetAttributeValue only.
pivotv Returns the v component of the current pivot if set. If not set, returns the v component of the center of selection.

Possible Values:

Description:

<float> The string representation of the v component.
View.GetAttributeValue only.
selectedsamplespoints Returns the currently selected samples (in all projections).

Possible Values:

Description:

<list of elements> A semicolon-delimited list of currently selected samples.
View.GetAttributeValue only.
selectedprojections Returns the names of the UV Props (projections) that are part of the selection.

Possible Values:

Description:

<list of elements> A semicolon-delimited list of names of the UV Props (projections) that are part of the selection.
View.GetAttributeValue only.