v3.0
rendering
Sets the position of an FxOperator in the FxTree.
SetFxOpPos( [FxOp], [x], [y] ); |
Parameter | Type | Description |
---|---|---|
FxOp | String or FxOperator | Object pointer or Object
name of FxOperator to connect.
Default Value: Current
selection. |
x | Float | Specifies the position of the FxOperator in X.
Default Value: 0 |
y | Float | Specifies the position of the FxOperator in Y.
Default Value: 0 |
' This example creates an FxTree, adds the FileInput operator ' to it, sets its position in X and Y, and prints the new positions. set oTree = CreateFxTree() set oFxOp = AddFxOp( oTree, "File Input" ) ' Print the positions before updating printPositions( oFxOp ) ' Move the operator icon upwards and to the left SetFxOpPos oFxOp, 143, 88 ' Print the positions after updating printPositions( oFxOp ) function printPositions( in_operator ) ' There is no scripting command to get the positions ' of an FxOperator, but you can use the object model: Application.LogMessage "X and Y positions of the " _ & oFxOp.Name & " operator: " _ & oFxOp.PositionX & ", " _ & oFxOp.PositionY end function ' Output of above script: 'INFO : "X and Y positions of the FileInput operator: 215, 146" 'INFO : "X and Y positions of the FileInput operator: 143, 88" |