Attribute Name |
Description |
Supports |
container |
Returns the full name of the container object (such as the
Material or MDTerminalNode) currently
displayed in the Render Tree view or ICE Tree. If the Render Tree
or ICE Tree is empty it returns an empty string.
Possible Values:
|
Description:
|
<name of a scene item> |
The SIObject.FullName of the
object contained in the Render Tree or ICE Tree. |
|
View.GetAttributeValue
only. |
refresh |
Forces the Render Tree to refresh.
Possible Values:
|
Description:
|
<any value> |
The value is ignored |
|
View.SetAttributeValue
only. |
selection |
Returns a comma-delimited string containing the full name(s) of
the selected nodes currently displayed in the Render Tree or ICE
Tree. If nothing is selected it returns an empty string.
Possible Values:
|
Description:
|
<node name> |
The SIObject.FullName of the
selected node(s). |
|
View.GetAttributeValue
only. |
lock |
Controls the state of the lock selection button in the toolbar.
Possible Values:
|
Description:
|
'true' |
Locks the selection in the Render Tree or ICE Tree. Note: Use
the string "true", not the binary true. |
'false' |
Unlocks the selection in the Render Tree or ICE Tree. This
means that the Render Tree or ICE Tree display will change when the
selection changes. Note: Use the string "false", not the binary
false. |
|
View.GetAttributeValue
and View.SetAttributeValue. |