animation
Moves the current time to the previous key frame for the specified animated parameters.
oDouble = PrevKey( [InputObjs], [Time], [Tolerance], [Layer] ); |
Returns the frame number of the previous key frame as a Double. If there is no key then the following is returned: -1.#INF for C++, "-1.#INF" for VBScript and Number.NEGATIVE_INFINITY for JScript.
Parameter | Type | Description | ||||||||
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InputObjs | String | List of animatable
parameters (for example "cone*/kine.local.pos").
Default Value: Currently selected and marked parameters |
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Time | Number | Move to the key before this frame.
Default Value: Current frame |
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Tolerance | Double | Frame tolerance
Default Value: Nearest 0.5 frame (-1)
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Layer | Integer | Animation layer
Default Value: Current animation layer (-1) |
' create a null with some animation set o = getprim("null") Translate o, -10, 5, 0, siRelative, siView, siObj, siXYZ savekey o & "/kine.local.pos", 1 Translate o, 10, -5, 0, siRelative, siView, siObj, siXYZ savekey o & "/kine.local.pos", 50 Translate o, 10, 5, 0, siRelative, siView, siObj, siXYZ savekey o & "/kine.local.pos", 75 ' Process all the keys prior to the current frame LastFrame PrevKeys ( o & "/kine.local.pos" ) sub PrevKeys (params) frame = PrevKey( params ) do while frame <> "-1.#INF" LogMessage "There is a key at frame " & frame frame = PrevKey( params ) loop end sub 'INFO : "There is a key at frame 75" 'INFO : "There is a key at frame 50" 'INFO : "There is a key at frame 1" |