v1.0
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Creates a copy of the specified (or selected) objects.
oReturn = Duplicate( [InputObjs], [NbItems], [History], [Hierarchy], [Grouping], [Properties], [Animation], [Constraints], [Selection], [Xfrom], [Sx], [Sy], [Sz], [Rx], [Ry], [Rz], [Tx], [Ty], [Tz], [TrackXform], [TextureSupports] ); |
Returns an XSICollection object that contains the list of duplicated objects.
Parameter | Type | Description |
---|---|---|
InputObjs | String | List of objects to
duplicate
Default Value: Current selection |
NbItems | Long | Number of items to duplicate
Default Value: 1 |
History | siDupHistory | How to duplicate object construction history
Default Value: siDuplicateHistory |
Hierarchy | siDupParent | How to parent duplicate
Default Value: siNoParent |
Grouping | siDupGroup | How to group duplicated object
Default Value: siNoGrouping |
Properties | siDupProperty | How to duplicate properties
Default Value: siDuplicateProperties |
Animation | siDupAnimation | How to duplicate animation
Default Value: siDuplicateAnimation |
Constraints | siDupConstraint | How to duplicate constraints
Default Value: siDuplicateConstraints |
Selection | siDupSelection | How to select duplicated objects
Default Value: siSetSelection |
Xfrom | siDupTransform | How to distribute duplicated objects using transform
Default Value: siGlobalXForm |
Sx | Number | Scaling x value
Default Value: 1.0 |
Sy | Number | Scaling y value
Default Value: 1.0 |
Sz | Number | Scaling z value
Default Value: 1.0 |
Rx | Number | Rotation x value
Default Value: 0.0 |
Ry | Number | Rotation y value
Default Value: 0.0 |
Rz | Number | Rotation z value
Default Value: 0.0 |
Tx | Number | Translation x value
Default Value: 0.0 |
Ty | Number | Translation y value
Default Value: 0.0 |
Tz | Number | Translation z value
Default Value: 0.0 |
TrackXform | Boolean | Track placement.
Default Value: True |
TextureSupports | siDupTextureSupport | How to duplicate texture supports
Default Value: siDuplicateSelectedTextureSupports |
' Create 6 duplicates ' Position them 3 units apart (each duplicate will be translated 3 units along the X axis from its predecessor) ' The transforms are applied relative to the previous duplicate ' For example, if the original is positioned at (0,0,0), then the duplicates are positioned at ' (3,0,0), (6,0,0), (9,0,0),..., (18,0,0) CreatePrim "Sphere", "NurbsSurface" SetValue ".sphere.radius", 1.000 Duplicate "Sphere", 6, , , , , , , , siApplyRepeatXForm, 1, 1, 1, 0, 0, 0, 3, 0, 0 |