v1.0
simulation
Creates a particle force object.
oReturn = CreateForce( [Name], [InputObjs] ); |
Returns the force object.
| Parameter | Type | Description |
|---|---|---|
| Name | String | Name of force object.
Default Value: "Gravity" |
| InputObjs | String | List of objects.
Default Value: Selected objects |
/*
This example demonstrates how to add a force to a simulation
*/
NewScene( null, false );
CreatePrim( "Cone", "MeshSurface" );
CreateActiveRigidBody( "cone" );
CreatePrim( "Cylinder", "MeshSurface" );
Translate( null, -6.41985129361203, 0, 0, siRelative, siView, siObj, siXYZ,
null, null, null, null, null, null, null, null, null, 0 );
CreateEnvironment();
CreateActiveRigidBody( "cylinder" );
CreateForce( "Gravity" );
PlayforwardsFromStart();
|