ConnectToSupport

Introduced

v1.0

Categories

texture render

Description

Creates a texture projection using an existing texture support.

Scripting Syntax

ConnectToSupport( [InputObjs], PropertyName, [TextureSupport] );

Parameters

Parameter Type Description
InputObjs String List of objects to connect.

Default Value: Selected objects

PropertyName String Name for the new texture projection. Returns the actual name assigned.
TextureSupport String Texture support to use to create projection.

Examples

VBScript Example

' This example demonstrates how to use the ConnectToSupport command.
NewScene , false
' Create an object with a projection an a texture.
CreatePrim "Sphere", "MeshSurface"
CreateProjection "sphere", siTxtCylindrical, siTxtDefaultCylindrical, , "Texture_Projection"
SIApplyShaderToCnxPoint "Image", "Sources.Materials.DefaultLib.Material.Phong.diffuse"
Scale "Texture_Support", 3, 1, 3, siAbsolute, siPivot, siObj, siXZ, , , , , , , , 0
' Create a second object
CreatePrim "Torus", "MeshSurface"
Translate "torus", 10, 0, 0, siAbsolute, siPivot, siObj, siX, , , , , , , , , , 0
' Create a texture projection for the second object using the first object texture support
ConnectToSupport "torus", "Texture_Projection", "Texture_Support"
SetDisplayMode "Camera", "textured"

See Also

CreateProjection ConnectToProjection