v3.5
operator
Applies a uniform resample operation to a hair object. This makes all segments uniform in length, and ensures the hair is ready to be manipulated or styled with the standard hair constraints active. Hair must be resampled whenever hair is non-uniform (for example, when it has been edited in "stretchy" mode) and when constrained editing operations need to be applied, such as adding dynamics or scaling the hair.
oReturn = ApplyHairResampleOp( InputObjs ); |
Returns the full path of the hair operator.
Parameter | Type | Description |
---|---|---|
InputObjs | Selection list | Specifies the hair object to be resampled |
' This example shows use of the ApplyHairResampleOp command. NewScene , False set oGrid = CreatePrim( "Grid", "MeshSurface" ) SetValue oGrid & ".polymsh.geom.subdivu", 1 SetValue oGrid & ".polymsh.geom.subdivv", 1 set oHair = ApplyHairOp( oGrid ) ' Turn on "show points" mode in the camera view. SetValue "Camera.camvis.compobjselvert", True ' Move some hair points in stretchy mode. SetValue oHair & ".hair.AllowStretch", True Translate oHair & ".pnt[(1,13)]", 5.7, 2.4, 0, siRelative, siView, siObj, siXYZ Translate oHair & ".pnt[(1,12)]", 3.5, 2.8, 0, siRelative, siView, siObj, siXYZ Translate oHair & ".pnt[(1,11)]", 1.9, 2.2, 0, siRelative, siView, siObj, siXYZ Translate oHair & ".pnt[(3,11)]", -2.7, -0.5, 0, siRelative, siView, siObj, siXYZ Translate oHair & ".pnt[(3,12)]", -3.2, 0, 0, siRelative, siView, siObj, siXYZ msgbox "See how some hair segments are stretched now..." ' Now resample the hair uniformly and turn off stretchy mode. ApplyHairResampleOp oHair SetValue oHair & ".hair.AllowStretch", False msgbox "And now they're all uniformly sampled..." ' Running the script should pop up the two message boxes, one before ' and the other after uniformly resampling the hair segments. |