ViewState Member List

This is the complete list of members for ViewState, including all inherited members.
captureStackTraces(bool state)Thing [static]
decrementNumberOfActiveThings()Thing [static]
disableCameraAdjustment()ViewState [virtual]
disableStereo()ViewState [virtual]
enableCameraAdjustment(awLinear::Range2d windowRegion, awLinear::Point2 windowOffset, awLinear::Tuple3 cameraRotation, awLinear::Vector cameraMove)ViewState [virtual]
enableStereo()ViewState [virtual]
getCamera() const ViewState [virtual]
getCameraAdjustment(awLinear::Range2d &windowRegion, awLinear::Point2 &windowOffset, awLinear::Tuple3 &cameraRotation, awLinear::Vector &cameraMove)ViewState [virtual]
getManualStereoMove(awLinear::Vector &leftEyeMove, awLinear::Vector &rightEyeMove)ViewState [virtual]
getManualStereoRotate(awLinear::Tuple3 &leftEyeRotate, awLinear::Tuple3 &rightEyeRotate)ViewState [virtual]
getManualStereoWindowOffset(awLinear::Point2 &leftEyeWindowOffset, awLinear::Point2 &rightEyeWindowOffset)ViewState [virtual]
getManualStereoWindowRegion(awLinear::Range2d &leftEyeRegion, awLinear::Range2d &rightEyeRegion)ViewState [virtual]
getNativeCamera() const ViewState [virtual]
getNativeViewState() const ViewState [virtual]
getNumberOfActiveThings()Thing [static]
getStereoAutomaticEyeDistanceFactor() const ViewState [virtual]
getStereoEyeDistance() const ViewState [virtual]
getTypeName(awString::CString &name) const Thing
getViewport(int &x, int &y, int &width, int &height) const ViewState [virtual]
InfoCB typedefThing
isCameraAdjustmentEnabled() const ViewState [virtual]
isManualStereo()ViewState [virtual]
isStereo() const ViewState [virtual]
myCameraViewState [protected]
myManualStereoMoveLeftEyeViewState [protected]
myManualStereoMoveRightEyeViewState [protected]
myManualStereoRotateLeftEyeViewState [protected]
myManualStereoRotateRightEyeViewState [protected]
myManualStereoStateViewState [protected]
myManualStereoWindowOffsetLeftEyeViewState [protected]
myManualStereoWindowOffsetRightEyeViewState [protected]
myManualStereoWindowRegionLeftEyeViewState [protected]
myManualStereoWindowRegionRightEyeViewState [protected]
myStereoAdjustedCameraMoveViewState [protected]
myStereoAdjustedCameraRotationViewState [protected]
myStereoAdjustedWindowOffsetViewState [protected]
myStereoAdjustedWindowRegionViewState [protected]
myStereoAutomaticEyeDistanceAdjustmentViewState [protected]
myStereoAutomaticEyeDistanceFactorViewState [protected]
myStereoCameraAdjustmentEnabledViewState [protected]
myStereoEnabledViewState [protected]
myStereoEyeDistanceViewState [protected]
myViewportHViewState [protected]
myViewportWViewState [protected]
myViewportXViewState [protected]
myViewportYViewState [protected]
popThingTracker(bool dump=true, bool details=false)Thing [static]
printActiveThings(const awString::CString &what)Thing [static]
printActiveThingsSummary()Thing [static]
printActiveThingsSummaryFile(FILE *fp)Thing [static]
pushThingTracker()Thing [static]
registerInfoCallback(InfoCB)Thing [static]
setCamera(CameraRef camera)ViewState [virtual]
setManualStereo(bool state)ViewState [virtual]
setManualStereoMove(const awLinear::Vector &leftEyeMove, const awLinear::Vector &rightEyeMove)ViewState [virtual]
setManualStereoRotate(const awLinear::Tuple3 &leftEyeRotate, const awLinear::Tuple3 &rightEyeRotate)ViewState [virtual]
setManualStereoWindowOffset(const awLinear::Point2 &leftEyeWindowOffset, const awLinear::Point2 &rightEyeWindowOffset)ViewState [virtual]
setManualStereoWindowRegion(const awLinear::Range2d &leftEyeRegion, const awLinear::Range2d &rightEyeRegion)ViewState [virtual]
setStereoAutomaticEyeDistanceAdjustment(bool adjust)ViewState [virtual]
setStereoAutomaticEyeDistanceFactor(double factor)ViewState [virtual]
setStereoEyeDistance(double dist)ViewState [virtual]
setViewport(int x, int y, int width, int height)ViewState [virtual]
synchronizeCamera()ViewState [virtual]
Thing()Thing [protected]
update()ViewState [virtual]
updateStereo()ViewState [virtual]
ViewState()ViewState
ViewState(const ViewState &rhs)ViewState
~Thing()Thing [protected, virtual]
~ViewState()ViewState [protected]