BOOKMARK
- If left or right Ctrl
were pressed, creates a bookmark in the current location under the
given name. Otherwise, transitions to the bookmark of the given
name.
Parameters:
name (unicode) - The name of bookmark (could be new or existing).
event ('RTFapi.EventRef) - InputDeviceEvent.
BOOKMARK_CREATE
- Creates a
bookmark at the current location. This message is broadcastable.
This message will trigger the following response messages:
BOOKMARK_CREATED. This default maximum wait time for this message
is 10.
Parameters:
name (unicode) - The name of the new bookmark.
BOOKMARK_FIT_TEMP_TO_VIEW
-
Temporarily sets a bookmark that has been adjusted to fit the
contents of the scene to view, and interpolates towards it. The
bookmark is not saved.
Parameters:
bState (k.Bookma) - Tuple consisting of the navigator name, bookmark name, center of interest, position and stepper. Possible steppers are: NavigatorStateTransitions.ShotKeyframeStep, NavigatorStateTransitions.VectorStep, NavigatorStateTransitions.LinearStep.
useTransition (bool) - True to use a transition to the new bookmark.
BOOKMARK_GOTO
- Jumps to the given
bookmark name. The bookmark must exist in the current scene. This
message is broadcastable. This message will trigger the following
response messages: BOOKMARK_ARRIVAL. This default maximum wait time
for this message is 30.
Parameters:
name (unicode) - The name of the bookmark to go to.
useTransition (bool) - True to use a transition to the new bookmark.
BOOKMARK_GOTO_TEMP
- Temporarily
sets a bookmark and interpolates towards it. The bookmark is not
saved.
Parameters:
bState (k.Bookma) - Tuple consisting of the navigator name, bookmark name, center of interest, position and stepper. Possible steppers are: NavigatorStateTransitions.ShotKeyframeStep, NavigatorStateTransitions.VectorStep, NavigatorStateTransitions.LinearStep.
useTransition (bool) - True to use a transition to the new bookmark.
BOOKMARK_HOME
- Jumps to the Home
Bookmark. This message will trigger the following response
messages: BOOKMARK_ARRIVAL. This default maximum wait time for this
message is 30.
Parameters:
useTransition (bool) - True to use a transition to the new bookmark.
fitToView (bool) - True to fit to view.
BOOKMARK_INITIAL
- Jumps to the
initial bookmark.
Parameters:
useTransition (bool) - True to use a transition.
BOOKMARK_REMOVE
- Requests the
removal the named bookmark. This message will trigger the following
response messages: BOOKMARK_REMOVED. This default maximum wait time
for this message is 10.
Parameters:
name (unicode) - The name of the bookmark to remove.
BOOKMARK_REQUEST_LIST
- Requests
that a new BOOKMARK_LIST message be issued.
BOOKMARK_REQUEST_STATE
- Requests
the state for the named bookmark. Find the result with
BOOKMARK_STATE message.
Parameters:
name (unicode) - The bookmark name.
BOOKMARK_SET
- Sets the bookmark
with the arguments. The arguments must be a tuple consisting of the
navigator name, bookmark name, center of interest, position and
stepper; otherwise it has no effect.
Parameters:
bState (k.Bookma) - Tuple consisting of the navigator name, bookmark name, center of interest, position and stepper. Possible steppers are: NavigatorStateTransitions.ShotKeyframeStep, NavigatorStateTransitions.VectorStep, NavigatorStateTransitions.LinearStep.
BOOKMARK_SET_HOME
- Sets the Home
Bookmark to the specified bookmark.
Parameters:
bookmarkName (unicode) - The name of the new home bookmark.
BOOKMARK_SET_INITIAL
- Sets the
initial bookmark at the current location.
BOOKMARK_STOP
- Stops the current
bookmark.
Parameters:
stopTransition (bool) - True to set the view transition to 'None'.
BOOKMARK_ARRIVE
- Arrives at the
current bookmark.
BOOKMARK_DEPARTURE
- Indicates that
the application has left a bookmark. Used to update the UI and Viewer.
BOOKMARK_LIST
- Lists all bookmarks
available for the current scene.
Parameters:
bookList (list) - List of bookmark names.
BOOKMARK_STATE
- Indicates the name
and the state of a given bookmark.
Parameters:
name (unicode) - The bookmark name.
state (k.Bookma) - BookmarkState for a named bookmark. Tuple consisting of the navigator name, bookmark name, center of interest, position and stepper. Possible steppers are: NavigatorStateTransitions.ShotKeyframeStep, NavigatorStateTransitions.VectorStep, NavigatorStateTransitions.LinearStep.
BOOKMARK_ARRIVAL
- Indicates that
the application has arrived at a bookmark. Used to update the
UI and Viewer.
Parameters:
bName (unicode) - The name of bookmark.
BOOKMARK_CREATED
- Indicates that a
new bookmark has just been created.
Parameters:
name (unicode) - The name of the new bookmark.
BOOKMARK_REMOVED
- Indicates that a
named bookmark was removed.
Parameters:
name (unicode) - The name of the bookmark that was removed.