className() | MRenderPassRegistry | [static] |
getRenderPassDefinition(const MString &passID, MStatus *ReturnStatus=NULL) | MRenderPassRegistry | [static] |
registerRenderPassDefinition(const MString &passID, const MString &passName, const MString &passGroup, const MString &description, bool overload=false, MStatus *ReturnStatus=NULL) | MRenderPassRegistry | [static] |