//- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ #ifndef _polyModifierFty #define _polyModifierFty // // File: polyModifierFty.h // // polyModifier Factory: polyModifierFty // // Author: Lonnie Li // // Overview: // // The polyModifierFty class is the main workhorse of the polyModifierCmd operation. // It is here that the actual operation is implemented. The idea of the factory is // to create a single implementation of the modifier that can be reused in more than // one place. // // As such, the details of the factory are quite simple. Each factory contains a doIt() // method which should be overridden. This is the method which will be called by the // node and the command when a modifier is requested. // // How to use: // // 1) Create a factory derived from polyModifierFty // 2) Add any input methods and members to the factory // 3) Override the polyModifierFty::doIt() method // // (a) Retrieve the inputs from the class // (b) Process the inputs // (c) Perform the modifier // // // General Includes // #include <maya/MStatus.h> class polyModifierFty { public: polyModifierFty(); virtual ~polyModifierFty(); // Pure virtual doIt() // virtual MStatus doIt() = 0; }; #endif