, including all inherited members.
addAttribute(const MObject &attr) | MPxNode | [static] |
addDoubleValue(const MString &valueName, double defaultValue, int &valueIndex) | MPxManipulatorNode | |
addPointValue(const MString &valueName, const MPoint &defaultValue, int &valueIndex) | MPxManipulatorNode | |
addVectorValue(const MString &valueName, const MVector &defaultValue, int &valueIndex) | MPxManipulatorNode | |
attributeAffects(const MObject &whenChanges, const MObject &isAffected) | MPxNode | [static] |
caching | MPxNode | [static] |
className() | MPxManipulatorNode | [static] |
colorAndName(M3dView &view, MGLuint glName, bool glNameIsPickable, short colorIndex) const | MPxManipulatorNode | |
compute(const MPlug &plug, MDataBlock &dataBlock) | MPxNode | [virtual] |
connectedNodes | MPxManipulatorNode | [static] |
connectionBroken(const MPlug &plug, const MPlug &otherPlug, bool asSrc) | MPxNode | [virtual] |
connectionMade(const MPlug &plug, const MPlug &otherPlug, bool asSrc) | MPxNode | [virtual] |
connectPlugToValue(const MPlug &plug, int valueIndex, int &plugIndex) | MPxManipulatorNode | |
connectToDependNode(const MObject &dependNode) | MPxManipulatorNode | [virtual] |
copyInternalData(MPxNode *) | MPxNode | [virtual] |
dimmedColor() | MPxManipulatorNode | |
doDrag(M3dView &view) | MPxManipulatorNode | [virtual] |
doNotWrite(MStatus *ReturnStatus=NULL) const | MPxNode | [protected] |
doPress(M3dView &view) | MPxManipulatorNode | [virtual] |
doRelease(M3dView &view) | MPxManipulatorNode | [virtual] |
draw(M3dView &view, const MDagPath &path, M3dView::DisplayStyle style, M3dView::DisplayStatus status) | MPxManipulatorNode | [virtual] |
existWithoutInConnections(MStatus *ReturnStatus=NULL) const | MPxNode | |
existWithoutOutConnections(MStatus *ReturnStatus=NULL) const | MPxNode | |
finishAddingManips() | MPxManipulatorNode | |
forceCache(MDGContext &ctx=MDGContext::fsNormal) | MPxNode | [protected] |
getDoubleValue(int valueIndex, bool previousValue, double &value) | MPxManipulatorNode | |
getFilesToArchive(bool shortName=false, bool unresolvedName=false, bool markCouldBeImageSequence=false) const | MPxNode | [virtual] |
getInternalValue(const MPlug &plug, MDataHandle &dataHandle) | MPxNode | [virtual] |
getInternalValueInContext(const MPlug &plug, MDataHandle &dataHandle, MDGContext &ctx) | MPxNode | [virtual] |
getPointValue(int valueIndex, bool previousValue, MPoint &value) | MPxManipulatorNode | |
getVectorValue(int valueIndex, bool previousValue, MVector &value) | MPxManipulatorNode | |
glActiveName(MGLuint &glName) | MPxManipulatorNode | |
glFirstHandle(MGLuint &firstHandle) | MPxManipulatorNode | |
inheritAttributesFrom(const MString &parentClassName) | MPxNode | [static] |
internalArrayCount(const MPlug &plug, const MDGContext &ctx) const | MPxNode | [virtual] |
isAbstractClass() const | MPxNode | [virtual] |
isHistoricallyInteresting | MPxNode | [static] |
isPassiveOutput(const MPlug &plug) const | MPxNode | [virtual] |
kCameraSetNode enum value | MPxNode | |
kConstraintNode enum value | MPxNode | |
kDeformerNode enum value | MPxNode | |
kDependNode enum value | MPxNode | |
kEmitterNode enum value | MPxNode | |
kFieldNode enum value | MPxNode | |
kFluidEmitterNode enum value | MPxNode | |
kHardwareShader enum value | MPxNode | |
kHwShaderNode enum value | MPxNode | |
kIkSolverNode enum value | MPxNode | |
kImagePlaneNode enum value | MPxNode | |
kLast enum value | MPxNode | |
kLocatorNode enum value | MPxNode | |
kManipContainer enum value | MPxNode | |
kManipulatorNode enum value | MPxNode | |
kObjectSet enum value | MPxNode | |
kParticleAttributeMapperNode enum value | MPxNode | |
kSpringNode enum value | MPxNode | |
kSurfaceShape enum value | MPxNode | |
kTransformNode enum value | MPxNode | |
labelBackgroundColor() | MPxManipulatorNode | |
labelColor() | MPxManipulatorNode | |
legalConnection(const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const | MPxNode | [virtual] |
legalDisconnection(const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const | MPxNode | [virtual] |
lineColor() | MPxManipulatorNode | |
mainColor() | MPxManipulatorNode | |
message | MPxNode | [static] |
mouseDown(short &x_pos, short &y_pos) | MPxManipulatorNode | |
mousePosition(short &x_pos, short &y_pos) | MPxManipulatorNode | |
mouseRay(MPoint &linePoint, MVector &lineDirection) const | MPxManipulatorNode | |
mouseRayWorld(MPoint &linePoint, MVector &lineDirection) const | MPxManipulatorNode | |
mouseUp(short &x_pos, short &y_pos) | MPxManipulatorNode | |
MPxManipulatorNode() | MPxManipulatorNode | |
MPxNode() | MPxNode | |
name() const | MPxNode | |
newManipulator(const MString &manipName, MObject &manipObject, MStatus *ReturnStatus=NULL) | MPxManipulatorNode | [static] |
passThroughToMany(const MPlug &plug, MPlugArray &plugArray) const | MPxNode | [virtual] |
passThroughToOne(const MPlug &plug) const | MPxNode | [virtual] |
postConstructor() | MPxNode | [virtual] |
prevColor() | MPxManipulatorNode | |
selectedColor() | MPxManipulatorNode | |
setDependentsDirty(const MPlug &plug, MPlugArray &plugArray) | MPxNode | [virtual] |
setDoNotWrite(bool flag) | MPxNode | [protected] |
setDoubleValue(int valueIndex, double value) | MPxManipulatorNode | |
setExistWithoutInConnections(bool flag) | MPxNode | |
setExistWithoutOutConnections(bool flag) | MPxNode | |
setInternalValue(const MPlug &plug, const MDataHandle &dataHandle) | MPxNode | [virtual] |
setInternalValueInContext(const MPlug &plug, const MDataHandle &dataHandle, MDGContext &ctx) | MPxNode | [virtual] |
setMPSafe(bool flag) | MPxNode | [protected] |
setPointValue(int valueIndex, const MPoint &value) | MPxManipulatorNode | |
setVectorValue(int valueIndex, const MVector &value) | MPxManipulatorNode | |
shouldSave(const MPlug &plug, bool &isSaving) | MPxNode | [virtual] |
state | MPxNode | [static] |
thisMObject() const | MPxNode | |
type() const | MPxNode | [virtual] |
Type enum name | MPxNode | |
typeId() const | MPxNode | |
typeName() const | MPxNode | |
xColor() | MPxManipulatorNode | |
yColor() | MPxManipulatorNode | |
zColor() | MPxManipulatorNode | |
~MPxManipulatorNode() | MPxManipulatorNode | [virtual] |
~MPxNode() | MPxNode | [virtual] |