MFileIO Member List

This is the complete list of members for MFileIO, including all inherited members.
beforeExportFilename(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeExportUserFileTranslator(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeImportFilename(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeImportUserFileTranslator(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeOpenFilename(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeOpenUserFileTranslator(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeReferenceFilename(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeReferenceUserFileTranslator(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeSaveFilename(MStatus *ReturnStatus=NULL)MFileIO [static]
beforeSaveUserFileTranslator(MStatus *ReturnStatus=NULL)MFileIO [static]
className()MFileIO [static]
cleanReference(const MString &referenceNodeName, const char *editCommand=NULL, MStatus *returnStatus=NULL)MFileIO [static]
currentFile()MFileIO [static]
currentlyReadingFileVersion()MFileIO [static]
exportAll(const MString &fileName, const char *type=NULL, bool preserveReferences=false)MFileIO [static]
exportAnim(const MString &fileName, const char *type=NULL)MFileIO [static]
exportAnimFromReference(const MString &fileName, const char *type=NULL)MFileIO [static]
exportAnimFromReference(const MString &fileName, const MString &refNodeName, const char *type=NULL)MFileIO [static]
exportAsReference(const MString &fileName, const char *type=NULL)MFileIO [static]
exportSelected(const MString &fileName, const char *type=NULL, bool preserveReferences=false)MFileIO [static]
exportSelectedAnim(const MString &fileName, const char *type=NULL)MFileIO [static]
exportSelectedAnimFromReference(const MString &fileName, const char *type=NULL)MFileIO [static]
exportSelectedAnimFromReference(const MString &fileName, const MString &refNodeName, const char *type=NULL)MFileIO [static]
fileCurrentlyLoading()MFileIO [static]
fileType()MFileIO [static]
getErrorStatus(MStatus *ReturnStatus=NULL)MFileIO [static]
getFiles(MStringArray &files, bool wantUnresolvedNames=false, bool wantReferencesOnly=false)MFileIO [static]
getFileTypes(MStringArray &types)MFileIO [static]
getLastTempFile(MStatus *ReturnStatus=NULL)MFileIO [static]
getReferenceConnectionsBroken(const MString &fileName, MStringArray &connections)MFileIO [static]
getReferenceConnectionsBroken(const MString &fileName, MPlugArray &srcPlugs, MPlugArray &destPlugs)MFileIO [static]
getReferenceConnectionsBroken(const MObject &node, MStringArray &connections, bool append=false, bool removeDuplicates=true)MFileIO [static]
getReferenceConnectionsBroken(const MObject &node, MPlugArray &srcPlugs, MPlugArray &destPlugs, bool append=false, bool removeDuplicates=true)MFileIO [static]
getReferenceConnectionsMade(const MString &fileName, MStringArray &connections)MFileIO [static]
getReferenceFileByNode(MObject &referenceNode, MStatus *returnStatus=NULL)MFileIO [static]
getReferenceNodes(const MString &fileName, MStringArray &nodes)MFileIO [static]
getReferenceNodes(const MString &fileName, MSelectionList &list)MFileIO [static]
getReferences(MStringArray &references, bool wantUnresolvedNames=false)MFileIO [static]
import(const MString &fileName, const char *type=NULL, bool preserveReferences=false, const char *nameSpace=NULL)MFileIO [static]
importFile(const MString &fileName, const char *type=NULL, bool preserveReferences=false, const char *nameSpace=NULL)MFileIO [static]
isImportingFile()MFileIO [static]
isNewingFile()MFileIO [static]
isOpeningFile()MFileIO [static]
isReadingFile()MFileIO [static]
isReferencingFile()MFileIO [static]
isSavingReference()MFileIO [static]
isWritingFile()MFileIO [static]
kLoadAllReferences enum valueMFileIO
kLoadDefault enum valueMFileIO
kLoadNoReferences enum valueMFileIO
latestMayaFileVersion()MFileIO [static]
loadReference(const MString &referenceFileName, MStatus *returnStatus=NULL)MFileIO [static]
loadReferenceByNode(const MString &referenceNodeName, MStatus *returnStatus=NULL)MFileIO [static]
loadReferenceByNode(MObject &referenceNode, MStatus *returnStatus=NULL)MFileIO [static]
MayaFileFormatVersion enum nameMFileIO
MFileIO()MFileIO
MFileIO(const MString &fileName)MFileIO
mustRenameToSave(MStatus *ReturnStatus=NULL)MFileIO [static]
mustRenameToSaveMsg(MStatus *ReturnStatus=NULL)MFileIO [static]
newFile(bool force=false)MFileIO [static]
open(const MString &fileName, const char *type=NULL, bool force=false, ReferenceMode refMode=kLoadDefault, bool ignoreVersion=false)MFileIO [static]
reference(const MString &fileName, bool deferReference=false, bool lockReference=false)MFileIO [static]
ReferenceMode enum nameMFileIO
removeReference(const MString &fileName)MFileIO [static]
resetError()MFileIO [static]
save(bool force=false)MFileIO [static]
saveAs(const MString &fileName, const char *type=NULL, bool force=false)MFileIO [static]
saveReference(const MString &referenceNodeName, MStatus *returnStatus=NULL)MFileIO [static]
setCurrentFile(const MString &fileName)MFileIO [static]
setMustRenameToSave(bool)MFileIO [static]
setMustRenameToSaveMsg(const MString &)MFileIO [static]
unloadReference(const MString &referenceFileName, MStatus *returnStatus=NULL)MFileIO [static]
unloadReferenceByNode(const MString &referenceNodeName, MStatus *returnStatus=NULL)MFileIO [static]
unloadReferenceByNode(MObject &referenceNode, MStatus *returnStatus=NULL)MFileIO [static]
~MFileIO()MFileIO [virtual]