Queries the DAG Node attached to the Function Set for the child Node corresponding to the given index.
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Return type: | PyNode |
Derived from api method maya.OpenMaya.MFnDagNode.child
Determines the number of child Nodes of the Node. Used to determine the upper bound for the child index (max index = childCount-1).
Return type: | int |
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Derived from api method maya.OpenMaya.MFnDagNode.childCount
Returns the DagPath to which the Function Set is attached. The difference between this method and the method getPath above is that this one will fail if the function set is not attached to a dag path. getPath will find a dag path if the function set is not attached to one.
Return type: | PyNode |
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Derived from api method maya.OpenMaya.MFnDagNode.dagPath
Determines the root of the first DAG Path to the DAG Node attached to the Function Set.
Return type: | PyNode |
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Derived from api method maya.OpenMaya.MFnDagNode.dagRoot
Return a string representing the full path from the root of the dag to this object.
Return type: | unicode |
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Derived from api method maya.OpenMaya.MFnDagNode.fullPathName
Determines all DAG Paths to the DAG Node attached to the Function Set.
Return type: | PyNode list |
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Derived from api method maya.OpenMaya.MFnDagNode.getAllPaths
Returns a DAG Path to the DAG Node attached to the Function Set. The difference between this method and the method dagPath below is that this one will not fail if the function set is not attached to a dag path, it will always return a path to the node. dagPath will fail if the function set is not attached to a dag path.
Return type: | PyNode |
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Derived from api method maya.OpenMaya.MFnDagNode.getPath
Returns true if the specified attribute is instanced. An instanced attribute is an array attribute whose index depends upon which instance of the node is being referred to.
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Return type: | bool |
Derived from api method maya.OpenMaya.MFnDagNode.isInstancedAttribute
Returns true if this object is an intermediate in a geometry calculation.
Return type: | bool |
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Derived from api method maya.OpenMaya.MFnDagNode.isIntermediateObject
This method is obsolete.
Return type: | PyNode |
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Derived from api method maya.OpenMaya.MFnDagNode.model
Queries the DAG Node attached to the Function Set for the parent Node corresponding to the given index.
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Return type: | PyNode |
Derived from api method maya.OpenMaya.MFnDagNode.parent
Return a string representing the partial path from the root of the dag to this object.
Return type: | unicode |
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Derived from api method maya.OpenMaya.MFnDagNode.partialPathName
Removes the given DAG Node from the parent. Once the child is removed, all children at higher indices would shift 1 position to the left.
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Derived from api method maya.OpenMaya.MFnDagNode.removeChild
Undo is not currently supported for this method
Removes the child at the given index from the parent. Once the child is removed, all children at higher indices would shift 1 position to the left.
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Derived from api method maya.OpenMaya.MFnDagNode.removeChildAt
Undo is not currently supported for this method
Sets whether or not the DAG node is instanceable. If the node is marked as noninstanceable, then if Maya attempts to create instances on the node the instancing operation will not succeed and instead an error will be reported. A node cannot be marked non-instanceable if it or any of its children are currently instanced. MS::kFailure will be returned it this occurs. The default instanceable state for newly created nodes if true, meaning that nodes can be instanced by default.
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Derived from api method maya.OpenMaya.MFnDagNode.setInstanceable
Sets whether this object is an intermediate in a geometry calculation.
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Derived from api method maya.OpenMaya.MFnDagNode.setIntermediateObject
Attaches Function Set to the DAG Node that has the given DAG Path.
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Derived from api method maya.OpenMaya.MFnDagNode.setObject
Undo is not currently supported for this method
Determines whether or not the user defined inactive color will be used for the node, or whether the default inactive color will be used.
Return type: | bool |
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Derived from api method maya.OpenMaya.MFnDagNode.usingObjectColor