class counterpart of mel function cylinder
The cylinder command creates a new cylinder and/or a dependency node that creates one, and returns their names.
The primitive’s axisAdvanced flags
Derived from mel command maya.cmds.cylinder
Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.
Derived from mel command maya.cmds.cylinder
The degree of the resulting surface: 1 - linear, 3 - cubicDefault:3
Derived from mel command maya.cmds.cylinder
The angle at which to end the surface of revolution. Default is 2Pi radians, or 360 degrees.Default:6.2831853
Derived from mel command maya.cmds.cylinder
Ratio of “height” to “width”Default:2.0
Derived from mel command maya.cmds.cylinder
Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags
Derived from mel command maya.cmds.cylinder
The primitive’s pivot point
Derived from mel command maya.cmds.cylinder
The radius of the objectDefault:1.0
Derived from mel command maya.cmds.cylinder
The number of sections determines the resolution of the surface in the sweep direction. Used only if useTolerance is false.Default:8
Derived from mel command maya.cmds.cylinder
The number of spans determines the resolution of the surface in the opposite direction.Default:1
Derived from mel command maya.cmds.cylinder
The angle at which to start the surface of revolutionDefault:0
Derived from mel command maya.cmds.cylinder
The tolerance with which to build the surface. Used only if useTolerance is trueDefault:0.01
Derived from mel command maya.cmds.cylinder
Use the specified tolerance to determine resolution. Otherwise number of sections will be used.Default:false
Derived from mel command maya.cmds.cylinder
The primitive’s axisAdvanced flags
Derived from mel command maya.cmds.cylinder
Modifies the node caching mode. See the node documentation for more information.Note:For advanced users only.
Derived from mel command maya.cmds.cylinder
The degree of the resulting surface: 1 - linear, 3 - cubicDefault:3
Derived from mel command maya.cmds.cylinder
The angle at which to end the surface of revolution. Default is 2Pi radians, or 360 degrees.Default:6.2831853
Derived from mel command maya.cmds.cylinder
Ratio of “height” to “width”Default:2.0
Derived from mel command maya.cmds.cylinder
Modifies the node state. See the node documentation for more information.Note:For advanced users only.Common flags
Derived from mel command maya.cmds.cylinder
The primitive’s pivot point
Derived from mel command maya.cmds.cylinder
The radius of the objectDefault:1.0
Derived from mel command maya.cmds.cylinder
The number of sections determines the resolution of the surface in the sweep direction. Used only if useTolerance is false.Default:8
Derived from mel command maya.cmds.cylinder
The number of spans determines the resolution of the surface in the opposite direction.Default:1
Derived from mel command maya.cmds.cylinder
The angle at which to start the surface of revolutionDefault:0
Derived from mel command maya.cmds.cylinder
The tolerance with which to build the surface. Used only if useTolerance is trueDefault:0.01
Derived from mel command maya.cmds.cylinder
Use the specified tolerance to determine resolution. Otherwise number of sections will be used.Default:false
Derived from mel command maya.cmds.cylinder