A 3 dimensional vector class that wraps Maya’s api FloatVector class,
It behaves identically to Vector, but it also derives from api’s FloatVector
to keep api methods happy
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apicls
alias of MFloatVector
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cnames = ('x', 'y', 'z')
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ndim = 1
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one = dt.FloatVector([1.0, 1.0, 1.0])
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shape = (3,)
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size = 3
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x
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xAxis = dt.FloatVector([1.0, 0.0, 0.0])
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xNegAxis = dt.FloatVector([-1.0, 0.0, 0.0])
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y
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yAxis = dt.FloatVector([0.0, 1.0, 0.0])
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yNegAxis = dt.FloatVector([0.0, -1.0, 0.0])
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z
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zAxis = dt.FloatVector([0.0, 0.0, 1.0])
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zNegAxis = dt.FloatVector([0.0, 0.0, -1.0])
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zero = dt.FloatVector([0.0, 0.0, 0.0])