A 4x4 matrix class that wraps Maya’s api FloatMatrix class,
It behaves identically to Matrix, but it also derives from api’s FloatMatrix
to keep api methods happy
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a00
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a01
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a02
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a03
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a10
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a11
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a12
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a13
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a20
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a21
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a22
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a23
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a30
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a31
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a32
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a33
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apicls
alias of MFloatMatrix
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cnames = ('a00', 'a01', 'a02', 'a03', 'a10', 'a11', 'a12', 'a13', 'a20', 'a21', 'a22', 'a23', 'a30', 'a31', 'a32', 'a33')
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identity = FloatMatrix([[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]])
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ndim = 2
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shape = (4, 4)
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size = 16