nodeEditor is undoable, queryable, and editable.
This command creates/edits/queries a nodeEditor editor.
The optional argument is the name of the control.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
exists(ex)
|
boolean
|
|
|
Returns true|false depending upon whether the
specified object exists. Other flags are ignored.
|
|
defineTemplate(dt)
|
string
|
|
|
Puts a command in a mode where any other flags and args are
parsed and added to the command template specified in the argument.
They will be used as default arguments in any subsequent
invocations of the command when templateName is set as the
current template.
|
|
useTemplate(ut)
|
string
|
|
|
Force the command to use a command template other than
the current one.
|
|
panel(pnl)
|
string
|
|
|
Specifies the panel that the editor belongs to. By default if
an editor is created in the create callback of a scripted panel it
will belong to that panel. If an editor doesn't belong to a panel
it will be deleted when the window that it is in is deleted.
|
|
parent(p)
|
string
|
|
|
Specifies the parent layout for this editor. This flag will only
have an effect if the editor is currently un-parented.
|
|
unParent(up)
|
boolean
|
|
|
Specifies that the editor should be removed from its layout.
This cannot be used with query.
|
|
control(ctl)
|
boolean
|
|
|
Query only. Returns the top level control for this editor.
Usually used for getting a parent to attach popup menus.
Caution: It is possible, at times, for an editor to exist without a
control. This flag returns "NONE" if no control is present.
|
|
mainListConnection(mlc)
|
string
|
|
|
Specifies the name of a selectionConnection object which the
editor will use as its source of content. The editor will
only display items contained in the selectionConnection object.
|
|
forceMainConnection(fmc)
|
string
|
|
|
Specifies the name of a selectionConnection object which the
editor will use as its source of content. The editor will only
display items contained in the selectionConnection object. This is
a variant of the -mainListConnection flag in that it will force a
change even when the connection is locked. This flag is used to
reduce the overhead when using the -unlockMainConnection
, -mainListConnection, -lockMainConnection flags in immediate
succession.
|
|
selectionConnection(slc)
|
string
|
|
|
Specifies the name of a selectionConnection object which the
editor will synchronize with its own selection list. As the user
selects things in this editor, they will be selected in the
selectionConnection object. If the object undergoes changes, the
editor updates to show the change.
|
|
highlightConnection(hlc)
|
string
|
|
|
Specifies the name of a selectionConnection object which
the editor will synchronize with its highlight list. Not all
editors have a highlight list. For those that do, it is a secondary
selection list.
|
|
filter(f)
|
string
|
|
|
Specifies the name of an itemFilter object to be placed on this editor.
This filters the information coming onto the main list
of the editor.
|
|
lockMainConnection(lck)
|
boolean
|
|
|
Locks the current list of objects within the mainConnection,
so that only those objects are displayed within the editor.
Further changes to the original mainConnection are ignored.
|
|
stateString(sts)
|
boolean
|
|
|
Query only flag. Returns the MEL command that will edit an
editor to match the current editor state. The returned command string
uses the string variable $editorName in place of a specific name.
|
|
unlockMainConnection(ulk)
|
boolean
|
|
|
Unlocks the mainConnection, effectively restoring the original
mainConnection (if it is still available), and dynamic updates.
|
|
updateMainConnection(upd)
|
boolean
|
|
|
Causes a locked mainConnection to be updated from the orginal
mainConnection, but preserves the lock state.
|
|
docTag(dtg)
|
string
|
|
|
Attaches a tag to the Maya editor.
|
|
addNewNodes(ann)
|
boolean
|
|
|
New nodes should be added to the graph, default is on.
|
|
addNode(an)
|
string
|
|
|
Adds a specified node to the graph. Passing an empty string means the current model
selection will be added to the graph.
|
|
allAttributes(ala)
|
boolean
|
|
|
Attributes should not be filtered out of the graph, default is off.
|
|
allNodes(aln)
|
boolean
|
|
|
Nodes should not be filtered out of the graph, default is off.
|
|
autoSizeNodes(asn)
|
boolean
|
|
|
When enabled, default node widths will be dynamically determined by the node name length, default is on.
|
|
beginNewConnection(bnc)
|
string
|
|
|
Begin a new interactive connection at the given attribute.
|
|
beginCreateNode(bcn)
|
boolean
|
|
|
Begin interactive node-creation at the mouse position. This will create
a control which allows quick creation of a node in the editor.
The actual creation is delegated to the createNodeCommand.
|
|
createNodeCommand(cnc)
|
script
|
|
|
Specifies a function to be used to create nodes through the editor. The function will
be passed the name of the chosen node type. This is used by the tab-create workflow.
By default createNode is used.
|
|
cycleHUD(ch)
|
boolean
|
|
|
Change the HUD to the next state.
|
|
dotFormat(dot)
|
string
|
|
|
In query mode:
Get the graph information in DOT format. The flag argument specifies a file path to write to.
If "-" is supplied, the data is returned as a string, otherwise the size in bytes of the written
file is returned.
In edit mode:
Sets the positions of nodes in the graph from a Graphviz output file in plain format. Only the
node position, width and height information is used.
If the argument starts with "graph ", it will be treated as the plain data instead of a filename.
In query mode, this flag needs a value.
|
|
downstream(ds)
|
boolean
|
|
|
Include nodes which are downstream of the root nodes.
|
|
filterCreateNodeTypes(fcn)
|
script
|
|
|
Specifies a function to be used to filter the list of node types which
appear in the inline-creation menu (tab key). The function should accept
one string array argument and return a string array.
|
|
ignoreAssets(ia)
|
boolean
|
|
|
Do not display asset contents as subgraphs, instead show asset-related nodes as normal nodes, default is off.
|
|
upstream(ups)
|
boolean
|
|
|
Include nodes which are upstream of the root nodes.
|
|
rootNode(rn)
|
string
|
|
|
Add a node name as a root node of the graph.
Passing an empty string clears the current root node list.
When queried, returns the list of current root nodes.
|
|
rootsFromSelection(rfs)
|
boolean
|
|
|
Specify that the root nodes for the graph should taken from the currently active selection.
|
|
selectAll(sa)
|
boolean
|
|
|
Select all items in the graph.
|
|
selectUpstream(su)
|
boolean
|
|
|
Select all items upstream to the currently active selection.
|
|
selectDownstream(sd)
|
boolean
|
|
|
Select all items downstream to the currently active selection.
|
|
selectNode(sln)
|
string
|
|
|
Select a node in the graph.
Passing an empty string clears the current selection.
When queried, returns the list of currently selected nodes.
|
|
syncedSelection(ssl)
|
boolean
|
|
|
Keep the graph selection in sync with the model selection.
|
|
toolTipCommand(ttc)
|
script
|
|
|
Specifies a function to override the tooltip that is displayed for a node. The function will
be passed the name of the node under the cursor, and should return a text string to be displayed.
A simple HTML 4 subset is supported.
|
|
traversalDepthLimit(tdl)
|
int
|
|
|
Specify the maximum number of edges which will be followed from any root node
when building the graph. A negative value means unlimited. Default is unlimited.
|
|
layout(lay)
|
boolean
|
|
|
Perform an automatic layout of the graph.
|
|
layoutCommand(lc)
|
script
|
|
|
Specifies a function to override the default action when a graph layout is required. The function will
be passed the name of editor. The function should arrange the nodes in the graph.
|
|
frameAll(fa)
|
boolean
|
|
|
Frame all the contents of the node editor.
|
|
frameModelSelection(fms)
|
boolean
|
|
|
Frame the current model selection.
|
|
frameSelected(fs)
|
boolean
|
|
|
Frame the selected contents of the node editor.
|
|
island(isl)
|
boolean
|
|
|
Graph DG islands instead of dependency nodes.
|
|
popupMenuScript(pms)
|
script
|
|
|
Set the script to be called to register the popup menu with the
control for this editor. The script will be called with a string
argument which gives the name of the editor whose control the popup
menu should be parented to.
|
|
scaleView(sv)
|
float
|
|
|
Scales the graph view by the given factor. An argument of zero means reset to default.
|
|
showAllNodeAttributes(saa)
|
string
|
|
|
Display all attributes for the given node, not just primary attributes.
Passing an empty string will apply this to all currently selected nodes.
If no nodes are selected, this will be applied to all displayed nodes in the graph.
|
|
showNamespace(sn)
|
boolean
|
|
|
Specifies whether nodes will have their namespace displayed if they are not in the root namespace.
|
|
showShapes(ss)
|
boolean
|
|
|
showSGShapes(ssg)
|
boolean
|
|
|
Show shapes which are connected to the network through a shading group.
|
|
showTransforms(st)
|
boolean
|
|
|
extendToShapes(ets)
|
boolean
|
|
|
Include child shapes for each selected transform.
|
|
feedbackConnection(fbc)
|
boolean
|
|
|
Returns a description of the feedback connection(s) in the editor view, if any.
The connection(s) will be returned as a list of strings, which are
pairs of plugs for each connection.
|
|
feedbackNode(fbn)
|
boolean
|
|
|
Returns the name of the feedback node in the editor view, if any.
|
|
feedbackPlug(fbp)
|
boolean
|
|
|
Returns the name of the feedback plug (attribute) in the editor view, if any.
|
|
feedbackType(fbt)
|
boolean
|
|
|
Returns the most specific type of the feedback item in the editor view, if any.
Will be one of "plug", "node", "connection" or an empty string.
Use the other feedback* flags to query the item description.
|
|
hudMessage(hm)
|
[string, int, float]
|
|
|
Display the given message on the editor HUD.
The flag arguments are (message, type, duration), where type is:
- upper-left corner.
- top center.
- upper-right corner.
Duration 0 means the message stays until removed. Duration > 0 means it stays for that number of seconds.
An empty message erases whatever is currently displayed for the given type.
|
|
removeNode(rem)
|
string
|
|
|
Removes a node from the graph. An empty string indicates that currently selected nodes should be removed.
|
|
removeUnselected(run)
|
boolean
|
|
|
Removes unselected nodes from graph.
|
|
removeUpstream(ru)
|
boolean
|
|
|
Removes all items upstream to the currently active selection.
|
|
removeDownstream(rd)
|
boolean
|
|
|
Removes all items downstream to the currently active selection.
|
|
renameNode(ren)
|
string
|
|
|
Rename a node in the graph. Depending on the zoom level of the view, an edit field
will either appear on the node item or in a popup dialog to allow the new name to be
entered.
|
|
restoreInfo(ri)
|
string
|
|
|
Restores the editor state corresponding to supplied hyperGraphInfo node.
|
|
createInfo(ci)
|
string
|
|
|
Creates or modifies a hyperGraphInfo network to save the state of the editor.
|
|
deleteSelected(deleteSelected)
|
boolean
|
|
|
Delete the selected nodes and break the selected connections.
|
|
keyPressCommand(kpc)
|
script
|
|
|
Specifies a function to be called when a key is pressed and the editor has focus.
The function will be passed the name of the editor and an (uppercase) string representation of the key that was pressed, and should return true if the key was handled, and false if it was not.
Note: `getModifiers` can be used to query the current state of key modifiers.
|
|
keyReleaseCommand(krc)
|
script
|
|
|
Specifies a function to be called when a key is released and the editor has focus.
The function will be passed the name of the editor and an (uppercase) string representation of the key that was released, and should return true if the key was handled, and false if it was not.
Note: `getModifiers` can be used to query the current state of key modifiers.
|
|
nodeViewMode(nvm)
|
string
|
|
|
Sets the attribute view mode of selected nodes in the active scene. Mode values are: "simple" (no
attributes displayed), "connected" (connected attributes only), and "all" (all interesting attributes
displayed).
|
|
nodeTitleMode(ntm)
|
string
|
|
|
Gets/sets the node title display mode of the current scene.
Mode values are:
"name" (Display node names),
"type" (Display node types),
"none" (Do not display titles)
|
|
panView(pv)
|
[float, float]
|
|
|
Pan the view by the given amount. Arguments of 0 0 will reset the view translation.
|
|
settingsChangedCallback(scc)
|
script
|
|
|
Specifies a function to be called whenever settings for the node editor
get changed.
|
|
toggleSwatchSize(tss)
|
string
|
|
|
Toggles the swatch size of the given node between small and large. If supplied node name was empty, this will be applied to selection,
and if no nodes are selected this is applied to all nodes in editor.
When selection is a combination of small and large swatch sizes, this will set selection to large swatch mode.
|
|
pinSelectedNodes(psn)
|
boolean
|
|
|
Pins or unpins the selected nodes. If no nodes are selected, this will apply to all displayed nodes.
|
|
toggleSelectedPins(tsp)
|
boolean
|
|
|
Toggles pinned state on selected nodes. If any selected nodes are unpinned, this operation will choose to
pin all nodes. If no nodes are selected, this will apply to all displayed nodes.
|
|
shaderNetworks(sns)
|
boolean
|
|
|
Graph the shader network for all the objects on the selection list that have shaders.
|
|
breakSelectedConnections(bsc)
|
boolean
|
|
|
Break the selected attribute connections.
|
|
graphSelectedConnections(gsc)
|
boolean
|
|
|
Graph the nodes connected by the selected attribute connections.
|
|
selectConnectionNodes(scn)
|
boolean
|
|
|
Select the nodes connected by the selected attribute connections.
|
|
selectFeedbackConnection(sfc)
|
boolean
|
|
|
Select the feedback connection(s) in the editor view, if any.
|
|
additiveGraphingMode(agm)
|
boolean
|
|
|
When enabled the graphing will add node networks to the existing graph instead of replacing it.
|
|
defaultPinnedState(dps)
|
boolean
|
|
|
Sets default pinned state of all nodes, 1 for pinned, 0 for unpinned. default value 0
|
|
getNodeList(gnl)
|
boolean
|
|
|
Returns a list of all nodes displayed in the editor.
|
|
gridVisibility(gv)
|
boolean
|
|
|
Toggle grid visiblity on/off.
|
|
gridSnap(gs)
|
boolean
|
|
|
Toggle grid snapping on/off.
|
|