The renderInfo commands sets geometric properties of surfaces of the selected object. In query mode, return type is based on queried flag.
Long name (short name) | Argument Types | Properties | |
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castShadows (cs) | bool | ||
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chordHeight (ch) | float | ||
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chordHeightRatio (chr) | float | ||
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doubleSided (ds) | bool | ||
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edgeSwap (es) | bool | ||
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minScreen (ms) | float | ||
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name (n) | unicode | ||
opposite (o) | bool | ||
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smoothShading (ss) | bool | ||
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unum (un) | int | ||
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useChordHeight (uch) | bool | ||
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useChordHeightRatio (ucr) | bool | ||
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useDefaultLights (udl) | bool | ||
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useMinScreen (ums) | bool | ||
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utype (ut) | int | ||
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vnum (vn) | int | ||
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vtype (vt) | int | ||
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Derived from mel command maya.cmds.renderInfo
Example:
import pymel.core as pm
pm.renderInfo( doubleSided=False, opposite=True )