pymel.core.other.gpuCache

gpuCache(*args, **kwargs)
Flags:
Long name (short name) Argument Types Properties
allDagObjects (ado) bool  
   
animTimeRange (atr) bool  
   
compressLevel (cl) int  
   
directory (dir) unicode  
   
dumpHierarchy (dh) unicode  
   
endTime (et) time  
   
fileName (f) unicode  
   
filePrefix (fp) unicode  
   
gpuDriverVersion (gdv) bool  
   
gpuManufacturer (gma) bool  
   
gpuMemorySize (gms) bool  
   
gpuModel (gmo) bool  
   
optimizationThreshold (ot) int  
   
optimize (o) bool  
   
optimizeAnimationsForMotionBlur (omb) bool  
   
refresh (r) bool  
   
refreshSettings (rs) bool  
   
sampleMultiplier (spm) int  
   
showFailed (sf) bool  
   
showGlobalStats (sgs) bool  
   
showStats (ss) bool  
   
simulationRate (smr) time  
   
startTime (st) time  
   
waitForBackgroundReading (wbr) bool  
   
writeMaterials (wm) bool  
   

Derived from mel command maya.cmds.gpuCache

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