This command converts a NURBS surface and produces a subd surface. The name of the new subdivision surface is returned. If construction history is ON, then the name of the new dependency node is returned as well.
Long name (short name) | Argument Types | Properties | |
---|---|---|---|
addUnderTransform (aut) | bool | ||
caching (cch) | bool | ||
collapsePoles (cp) | bool | ||
constructionHistory (ch) | bool | ||
|
|||
matchPeriodic (mp) | bool | ||
maxPolyCount (mpc) | int | ||
name (n) | unicode | ||
|
|||
nodeState (nds) | int | ||
object (o) | bool | ||
Create the result, or just the dep. node (where applicable)Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list. |
|||
reverseNormal (rn) | bool | ||
Derived from mel command maya.cmds.nurbsToSubdiv
Example:
import pymel.core as pm
# To create a new subd surface from a NURBS surface:
pm.nurbsToSubdiv( 'nurbsSphere1' )
# To create a new subd surface from a NURBS surface with history so that
# the tesselation can be edited afterwards:
pm.nurbsToSubdiv( 'nurbsSphere1', ch=True )