This command computes a globalStitch of NURBS surfaces. There should be at least one NURBS surface. The NURBS surface(s) should be untrimmed.
Long name (short name) | Argument Types | Properties | |
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caching (cch) | bool | ||
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constructionHistory (ch) | bool | ||
lockSurface (lk) | bool | ||
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maxSeparation (ms) | float | ||
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modificationResistance (mr) | float | ||
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name (n) | unicode | ||
nodeState (nds) | int | ||
Modifies the node state. See the node documentation for more information.Note:For advanced users only.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list. |
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object (o) | bool | ||
replaceOriginal (rpo) | bool | ||
sampling (sam) | int | ||
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stitchCorners (sc) | int | ||
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stitchEdges (se) | int | ||
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stitchPartialEdges (spe) | bool | ||
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stitchSmoothness (ss) | int | ||
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Derived from mel command maya.cmds.globalStitch
Example:
import pymel.core as pm
# GlobalStitch across three surfaces surface1, surface2, surface3.
pm.globalStitch( 'surface1', 'surface2', 'surface3', ch=True )