saveInitialState saves the current state of dynamics objects as the initial state. A dynamic object is a particle shape, rigid body, rigid constraint or rigid solver. If no objects are specified, it saves the initial state for any selected objects. It returns the names of the objects for which initial state was saved.
Long name (short name) | Argument Types | Properties | |
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attribute (atr) | unicode | ||
Save the initial state of the specified attribute only. This is a multi-use flag.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list. |
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saveall (all) | bool | ||
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Derived from mel command maya.cmds.saveInitialState
Example:
import pymel.core as pm
pm.saveInitialState( 'particle1' )
# Saves current state as initial state for particle1.
pm.saveInitialState( all=True )
# Saves current state as initial state for all dynamics objects.