Long name (short name) | Argument Types | Properties | |
---|---|---|---|
attachToSections (attachToSections) | bool | ||
degree (d) | int | ||
doDragEdit (dde) | bool | ||
exists (ex) | bool | ||
history (ch) | bool | ||
image1 (i1) | unicode | ||
image2 (i2) | unicode | ||
image3 (i3) | unicode | ||
name (n) | unicode | ||
normal (nr) | float, float, float | ||
normalType (nrt) | int | ||
radius (r) | float | ||
sections (sc) | int | ||
sweep (sw) | float | ||
tolerance (tol) | float | ||
toleranceType (tlt) | int | ||
useTolerance (ut) | bool | ||
Derived from mel command maya.cmds.createNurbsCircleCtx