ジャンプ先: 概要. 戻り値. 関連. フラグ. MEL 例.
selectPriority [-allComponents uint] [-allObjects uint] [-animBreakdown uint] [-animCurve uint] [-animInTangent uint] [-animKeyframe uint] [-animOutTangent uint] [-byName string boolean] [-camera uint] [-cluster uint] [-collisionModel uint] [-controlVertex uint] [-curve uint] [-curveKnot uint] [-curveOnSurface uint] [-curveParameterPoint uint] [-dimension uint] [-dynamicConstraint uint] [-edge uint] [-editPoint uint] [-emitter uint] [-facet uint] [-field uint] [-fluid uint] [-follicle uint] [-hairSystem uint] [-handle uint] [-hull uint] [-ikEndEffector uint] [-ikHandle uint] [-imagePlane uint] [-implicitGeometry uint] [-isoparm uint] [-joint uint] [-jointPivot uint] [-lattice uint] [-latticePoint uint] [-light uint] [-localRotationAxis uint] [-locator uint] [-locatorUV uint] [-locatorXYZ uint] [-motionTrailPoint uint] [-motionTrailTangent uint] [-nCloth uint] [-nParticle uint] [-nParticleShape uint] [-nRigid uint] [-nonlinear uint] [-nurbsCurve uint] [-nurbsSurface uint] [-orientationLocator uint] [-particle uint] [-particleShape uint] [-plane uint] [-polymesh uint] [-polymeshEdge uint] [-polymeshFace uint] [-polymeshFreeEdge uint] [-polymeshUV uint] [-polymeshVertex uint] [-polymeshVtxFace uint] [-queryByName string] [-rigidBody uint] [-rigidConstraint uint] [-rotatePivot uint] [-scalePivot uint] [-sculpt uint] [-selectHandle uint] [-spring uint] [-springComponent uint] [-stroke uint] [-subdiv uint] [-subdivMeshEdge uint] [-subdivMeshFace uint] [-subdivMeshPoint uint] [-subdivMeshUV uint] [-surfaceEdge uint] [-surfaceFace uint] [-surfaceKnot uint] [-surfaceParameterPoint uint] [-surfaceRange uint] [-texture uint] [-vertex uint]
selectPriority は、取り消し可能、照会可能、および編集不可能です。
selectPriority コマンドは、選択ツールの使用時に選択できる特定タイプのオブジェクトの選択の優先順位を変更するために使用します。このコマンドは、フラグ以外に引数を受け取りません。これらのフラグは、'selectType' コマンドで使用されるフラグと同じです。int | 照会操作の場合 |
照会モードでは、戻り値のタイプは照会されたフラグに基づきます。
ロング ネーム(ショート ネーム) | 引数タイプ | プロパティ | ||
---|---|---|---|---|
-allObjects(-alo)
|
uint
|
|||
|
||||
-handle(-ha)
|
uint
|
|||
|
||||
-ikHandle(-ikh)
|
uint
|
|||
|
||||
-joint(-j)
|
uint
|
|||
|
||||
-light(-lt)
|
uint
|
|||
|
||||
-camera(-ca)
|
uint
|
|||
|
||||
-lattice(-la)
|
uint
|
|||
|
||||
-cluster(-cl)
|
uint
|
|||
|
||||
-sculpt(-sc)
|
uint
|
|||
|
||||
-nonlinear(-nl)
|
uint
|
|||
|
||||
-nurbsCurve(-nc)
|
uint
|
|||
|
||||
-nurbsSurface(-ns)
|
uint
|
|||
|
||||
-curveOnSurface(-cos)
|
uint
|
|||
|
||||
-stroke(-str)
|
uint
|
|||
|
||||
-polymesh(-p)
|
uint
|
|||
|
||||
-plane(-pl)
|
uint
|
|||
|
||||
-subdiv(-sd)
|
uint
|
|||
|
||||
-particleShape(-ps)
|
uint
|
|||
|
||||
-emitter(-em)
|
uint
|
|||
|
||||
-field(-fi)
|
uint
|
|||
|
||||
-fluid(-fl)
|
uint
|
|||
|
||||
-hairSystem(-hs)
|
uint
|
|||
|
||||
-follicle(-fo)
|
uint
|
|||
|
||||
-nCloth(-ncl)
|
uint
|
|||
|
||||
-nParticle(-npr)
|
uint
|
|||
|
||||
-nParticleShape(-nps)
|
uint
|
|||
|
||||
-nRigid(-nr)
|
uint
|
|||
|
||||
-dynamicConstraint(-dc)
|
uint
|
|||
|
||||
-collisionModel(-clm)
|
uint
|
|||
|
||||
-spring(-spr)
|
uint
|
|||
|
||||
-rigidBody(-rb)
|
uint
|
|||
|
||||
-rigidConstraint(-rc)
|
uint
|
|||
|
||||
-locatorXYZ(-xyz)
|
uint
|
|||
|
||||
-orientationLocator(-ol)
|
uint
|
|||
|
||||
-locatorUV(-luv)
|
uint
|
|||
|
||||
-dimension(-dim)
|
uint
|
|||
|
||||
-texture(-tx)
|
uint
|
|||
|
||||
-implicitGeometry(-ig)
|
uint
|
|||
|
||||
-imagePlane(-ip)
|
uint
|
|||
|
||||
-locator(-lc)
|
uint
|
|||
|
||||
-curve(-c)
|
uint
|
|||
|
||||
-byName(-bn)
|
string boolean
|
|||
|
||||
-queryByName(-qbn)
|
string
|
|||
|
||||
-allComponents(-alc)
|
uint
|
|||
|
||||
-controlVertex(-cv)
|
uint
|
|||
|
||||
-hull(-hl)
|
uint
|
|||
|
||||
-editPoint(-ep)
|
uint
|
|||
|
||||
-polymeshVertex(-pv)
|
uint
|
|||
|
||||
-polymeshEdge(-pe)
|
uint
|
|||
|
||||
-polymeshFreeEdge(-pfe)
|
uint
|
|||
|
||||
-polymeshFace(-pf)
|
uint
|
|||
|
||||
-polymeshUV(-puv)
|
uint
|
|||
|
||||
-polymeshVtxFace(-pvf)
|
uint
|
|||
|
||||
-vertex(-v)
|
uint
|
|||
|
||||
-edge(-eg)
|
uint
|
|||
|
||||
-facet(-fc)
|
uint
|
|||
|
||||
-curveParameterPoint(-cpp)
|
uint
|
|||
|
||||
-curveKnot(-ck)
|
uint
|
|||
|
||||
-surfaceParameterPoint(-spp)
|
uint
|
|||
|
||||
-surfaceKnot(-sk)
|
uint
|
|||
|
||||
-surfaceRange(-sr)
|
uint
|
|||
|
||||
-surfaceEdge(-se)
|
uint
|
|||
|
||||
-surfaceFace(-sf)
|
uint
|
|||
|
||||
-isoparm(-iso)
|
uint
|
|||
|
||||
-subdivMeshPoint(-smp)
|
uint
|
|||
|
||||
-subdivMeshEdge(-sme)
|
uint
|
|||
|
||||
-subdivMeshFace(-smf)
|
uint
|
|||
|
||||
-subdivMeshUV(-smu)
|
uint
|
|||
|
||||
-latticePoint(-lp)
|
uint
|
|||
|
||||
-particle(-pr)
|
uint
|
|||
|
||||
-springComponent(-spc)
|
uint
|
|||
|
||||
-jointPivot(-jp)
|
uint
|
|||
|
||||
-ikEndEffector(-iee)
|
uint
|
|||
|
||||
-scalePivot(-sp)
|
uint
|
|||
|
||||
-rotatePivot(-rp)
|
uint
|
|||
|
||||
-selectHandle(-sh)
|
uint
|
|||
|
||||
-localRotationAxis(-ra)
|
uint
|
|||
|
||||
-animCurve(-ac)
|
uint
|
|||
|
||||
-animKeyframe(-ak)
|
uint
|
|||
|
||||
-animInTangent(-ait)
|
uint
|
|||
|
||||
-animOutTangent(-aot)
|
uint
|
|||
|
||||
-animBreakdown(-abd)
|
uint
|
|||
|
||||
-motionTrailPoint(-mtp)
|
uint
|
|||
|
||||
-motionTrailTangent(-mtt)
|
uint
|
|||
|
フラグはコマンドの作成モードで表示できます | フラグはコマンドの編集モードで表示できます |
フラグはコマンドの照会モードで表示できます | コマンド内でフラグを複数回使用できます。 |
selectPriority -q -nurbsCurve; selectPriority -nurbsCurve 10; selectPriority -handle 9 -ikHandle 8;