The sequenceManager command manages sequences, shots, and their related scenes. In query mode, return type is based on queried flag.
| Long name (short name) | Argument Types | Properties | |
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| addSequencerAudio (asa) | unicode |
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| attachSequencerAudio (ata) | unicode |
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| currentShot (cs) | unicode |
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| currentTime (ct) | time |
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| listSequencerAudio (lsa) | unicode |
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| listShots (lsh) | bool |
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| modelPanel (mp) | unicode |
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| node (nd) | unicode |
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| writableSequencer (ws) | unicode |
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Derived from mel command maya.cmds.sequenceManager
Example:
import pymel.core as pm
// Get the current Maya time, based on the Sequence time
pm.sequenceManager(q=True, currentTime=True);