pymel.core.system.openFile

openFile(*args, **kwargs)

Open the specified file. Returns the name of the opened file.

Flags:
  • loadAllDeferred:

    This flag is obsolete, and has been replaced by the loadReferenceDepth flag. When used with the -open flag, determines if the -deferReference flag is respected when reading in the file. If true is passed, all of the references are loaded. If false is passed, the -deferReference flag is respected.

  • loadNoReferences:

    This flag is obsolete and has been replaced witht the loadReferenceDepth flag. When used with the -open flag, no references will be loaded. When used with -import, -reference or -loadReference flags, will load the top-most reference only.

  • loadReferenceDepth:

    Used to specify which references should be loaded. Valid types are “all”, “none” and “topOnly”, which will load all references, no references and top-level references only, respectively. Must be used with the -open, -import, -reference or -loadReference flags. When “none” is used with -loadReference, only path validation is performed. This can be used to replace a reference without triggering reload. Not using loadReferenceDepth will load references in the same loaded or unloaded state that they were in when the file was saved.

  • force:

    Force an action to take place. (new, open, save, remove reference) Used with removeReference to force remove reference namespace even if it has contents. Cannot be used with removeReference if the reference resides in the root namespace.

  • returnNewNodes:

    Used to control the return value in open, import, loadReference, and reference operations. It will force file command to return a list of new nodes added to the current scene.

  • type:

    Set the type of this file. By default this can be any one of: “mayaAscii”, “mayaBinary”, “mel”, “OBJ”, “directory”, “plug-in”, “audio”, “move”, “EPS”, “Adobe(R) Illustrator(R)”, “image” plug-ins may define their own types as well.Return a string array of file types that match this file.

Derived from mel command maya.cmds.file

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