Command edits uvs on NURBS objects. When used with the query flag, it returns the uv values associated with the specified components.
Long name (short name) | Argument Types | Properties | |
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angle (a) | float | ||
Specifies the angle value (in degrees) that the uv values are to be rotated by.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list. |
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pivotU (pu) | float | ||
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pivotV (pv) | float | ||
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relative (r) | bool | ||
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rotation (rot) | bool | ||
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scale (s) | bool | ||
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scaleU (su) | float | ||
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scaleV (sv) | float | ||
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uValue (u) | float | ||
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vValue (v) | float | ||
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Derived from mel command maya.cmds.nurbsEditUV
Example:
import pymel.core as pm
result = pm.sphere()
shape = result[0]
pm.select(shape, r=True)
pm.nurbsUVSet(create=True)
# Result: u'defaultExplicitUVSet' #
pm.nurbsUVSet(useExplicit=True)
# Result: True #
pm.select(shape+".cv[3:5][2:4]", r=True)
# Rotate the UVs by 45 degrees
pm.nurbsEditUV(angle=45)