The surface align command is used to align surfaces in maya. The main alignment options are positional, tangent and curvature continuity. Curvature continuity implies tangent continuity. NOTE: this tool is based on Studio’s align tool. Positional continuity means the surfaces (move) or the ends of the surfaces (modify) are changed. Tangent continuity means one of the surfaces is modified to be tangent at the points where they meet. Curvature continuity means one of the surfaces is modified to be curvature continuous as well as tangent. The default behaviour, when no surfaces or flags are passed, is to only do positional and tangent continuity on the active list with the end of the first surface and the start of the other surface used for alignment.
Long name (short name) | Argument Types | Properties | |
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attach (at) | bool | ||
caching (cch) | bool | ||
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constructionHistory (ch) | bool | ||
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curvatureContinuity (cc) | bool | ||
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curvatureScale1 (cs1) | float | ||
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curvatureScale2 (cs2) | float | ||
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directionU (du) | bool | ||
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joinParameter (jnp) | float | ||
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keepMultipleKnots (kmk) | bool | ||
name (n) | unicode | ||
Sets the name of the newly-created node. If it contains namespace path, the new node will be created under the specified namespace; if the namespace does not exist, it will be created. |
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nodeState (nds) | int | ||
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object (o) | bool | ||
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positionalContinuity (pc) | bool | ||
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positionalContinuityType (pct) | int | ||
Positional continuity type legal values: 1 - move first surface, 2 - move second surface, 3 - move both surfaces, 4 - modify first surface, 5 - modify second surface, 6 - modify both surfacesDefault:1 |
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replaceOriginal (rpo) | bool | ||
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reverse1 (rv1) | bool | ||
If true, reverse the direction (specified by directionU) of the first input surface before doing align. Otherwise, do nothing to the first input surface before aligning. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false |
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reverse2 (rv2) | bool | ||
If true, reverse the direction (specified by directionU) of the second input surface before doing align. Otherwise, do nothing to the second input surface before aligning. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false |
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swap1 (sw1) | bool | ||
If true, swap the UV directions of the first input surface before doing align. Otherwise, do nothing to the first input surface before aligning. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false |
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swap2 (sw2) | bool | ||
If true, swap the UV directions of the second input surface before doing align. Otherwise, do nothing to the second input surface before aligning. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false |
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tangentContinuity (tc) | bool | ||
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tangentContinuityType (tct) | int | ||
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tangentScale1 (ts1) | float | ||
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tangentScale2 (ts2) | float | ||
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twist (tw) | bool | ||
If true, reverse the second surface in the opposite direction (specified by directionU) before doing align. This will avoid twists in the aligned surfaces. Otherwise, do nothing to the second input surface before aligning. NOTE: setting this attribute to random values will cause unpredictable results and is not supported.Default:false |
Derived from mel command maya.cmds.alignSurface
Example:
import pymel.core as pm
# Do modify positional continuity on both active surfaces with no history:
pm.alignSurface( ch=False, pc=True, pct=6 )
# Do positional and tangent continuity, with the second surface
# tangent modified (by default move position continuity is done
# on the first surface):
pm.alignSurface( tc=True, tct=2 )