pymel.core.context.createNurbsCylinderCtx

createNurbsCylinderCtx(*args, **kwargs)
Flags:
Long name (short name) Argument Types Properties
attachToHeightRatio (ahr) bool  
   
attachToSections (attachToSections) bool  
   
attachToSpans (asp) bool  
   
axis (ax) float, float, float  
   
axisType (axt) int  
   
caps (cp) int  
   
doDragEdit (dde) bool  
   
endSweep (esw) float  
   
exists (ex) bool  
   
extraTransformOnCaps (xtc) bool  
   
height (h) float  
   
history (ch) bool  
   
image1 (i1) unicode  
   
image2 (i2) unicode  
   
image3 (i3) unicode  
   
name (n) unicode  
   
radius (r) float  
   
sections (sc) int  
   
spans (sp) int  
   
startSweep (ssw) float  
   
surfaceDegree (sd) int  
   
tolerance (tol) float  
   
toleranceType (tlt) int  
   
useTolerance (ut) bool  
   

Derived from mel command maya.cmds.createNurbsCylinderCtx

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