| Long name (short name) | Argument Types | Properties | |
|---|---|---|---|
| attachToSections (attachToSections) | bool | ||
| degree (d) | int | ||
| doDragEdit (dde) | bool | ||
| exists (ex) | bool | ||
| history (ch) | bool | ||
| image1 (i1) | unicode | ||
| image2 (i2) | unicode | ||
| image3 (i3) | unicode | ||
| name (n) | unicode | ||
| normal (nr) | float, float, float | ||
| normalType (nrt) | int | ||
| radius (r) | float | ||
| sections (sc) | int | ||
| sweep (sw) | float | ||
| tolerance (tol) | float | ||
| toleranceType (tlt) | int | ||
| useTolerance (ut) | bool | ||
Derived from mel command maya.cmds.createNurbsCircleCtx