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This node allows a translation to be associated with some or all of the components of an input object. A tweak node is placed in the history of all deformed shapes so that the user can control the ordering of the CV translation and the deformers.

For example, consider a user that applies a deformation to an object and then explicitly manipulates the position of that objects' components (for example, a sphere's cv's). The transformations normally stored on the cv's are stored in the tweak node instead. This allows for reordering both the deformers and the tweak node in the chain of operations.

Node nameParentsClassificationMFn typeCompatible function sets
tweakgeometryFilterdeformerkTweakkBase
kNamedObject
kDependencyNode
kGeometryFilt
kTweak

Related nodes

groupParts, groupId, makeGroup, baseGeometryVarGroup, meshVarGroup, geometryVarGroup, curveVarGroup, surfaceVarGroup, lodGroup

Attributes (11)

controlPoints, plist, relativeTweak, vertex, vlist, xValue, xVertex, yValue, yVertex, zValue, zVertex

Long name (short name)TypeDefaultFlags
relativeTweak (rtw) booltrueoutputinputconnectablestorable
If set, the tweaks are relative, otherwise they are constrained to an absolute.
plist (pl) compoundn/aarrayoutputinputconnectablestorable
list of 3double points associated with the geometry input of the same index
controlPoints (cp) double3arrayoutputinputconnectablestorable
amounts to move the control points
xValue (xv) distance (double)0.0cmoutputinputconnectablestorablekeyable
X value of a control point
yValue (yv) distance (double)0.0cmoutputinputconnectablestorablekeyable
Y value of a control point
zValue (zv) distance (double)0.0cmoutputinputconnectablestorablekeyable
Z value of a control point
vlist (vl) compoundn/aarrayoutputinputconnectablestorable
list of 3float associated with the geometry input of the same index
vertex (vt) float3arrayoutputinputconnectablestorable
amounts to move the vertices
xVertex (vx) distance (float)0.0cmoutputinputconnectablestorablekeyable
X value of a vertex
yVertex (vy) distance (float)0.0cmoutputinputconnectablestorablekeyable
Y value of a vertex
zVertex (vz) distance (float)0.0cmoutputinputconnectablestorablekeyable
Z value of a vertex