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This node allows recording of changes to an attribute during playback. When the play -record command is issued, all record nodes capture the value of their target attribute for every frame that Maya displays during playback. When recording stops, this information is turned into keyframes.

Node nameParentsClassificationMFn typeCompatible function sets
recordnodeanimationkRecordkBase
kNamedObject
kDependencyNode
kRecord

Related nodes

frameCache, sampler, network

Attributes (1)

input

Long name (short name)TypeDefaultFlags
input (i) double0.0inputconnectablestorable
Input from attribute being recorded