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Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
texturePlacementContext is undoable, queryable, and editable.Create a command for creating new texture placement contexts. By default label mapping is on when the context is created.
|string||The name of the context created|
In query mode, return type is based on queried flag.
|Long name (short name)||Argument types||Properties|
|Flag can appear in Create mode of command||Flag can appear in Edit mode of command|
|Flag can appear in Query mode of command||Flag can have multiple arguments, passed either as a tuple or a list.|
import maya.cmds as cmds cmds.texturePlacementContext()